Participate in Alliance missions, defeat strongholds to earn points, resources, and great rewards. Collaborate with members to complete these objectives and strengthen your team.
Alliance Territory is a designated region on the game map that an alliance can occupy, expand, and control by capturing and restoring strongholds. It provides strategic advantages and exclusive benefits for alliance members.
Members within the territory receive various buffs that enhance their gameplay. Additionaly, Occupying territory generates Alliance Gold.
An alliance can initially hold up to 10 territories. This limit can be expanded through alliance research.
3-4-1. Alliance Territories Expansion
In order to expand alliance teritory you must capture various strongholds on the map.
The target stronghold must be adjacent to the alliance’s existing territory for it to be capturable.
Strongholds are initially controlled by the Shattered Skulls and must be defeated through an alliance rally attack.
If the stronghold is already occupied by another alliance, its durability must be reduced to 0, followed by a successful additional attack to claim it.
3-4-2. Types of strongholds
Strongholds are key structures scattered across the game map, initially controlled by the Shattered Skulls or by other player alliances if previously captured. These serve as enemy bases that alliances must attack and seize to expand their influence.
Types of Strongholds:
Base: Basic strongholds established by the Shattered Skulls.
Gate: Strategic points controlling movement through mountain ranges.
Altar, Sanctum, Legacy: Advanced strongholds occupied by stronger Shattered Skulls forces, yielding greater rewards.
Temple of Corruption: The central stronghold, controlled by Father Glowworm, the game’s ultimate adversary.
Occupying a stronghold and teritory arround it
A stronghold, adjacent to the alliance’s existing territory, can only be captured through an alliance rally attack. This process occurs in two stages:
1. Stronghold Capture:
If Controlled by the Shattered Skulls: Launch an alliance rally attack to clear the stronghold of enemy forces.
If Controlled by Another Alliance: Launch an alliance rally attack to reduce the stronghold's durability to 0 through combat. Then, perform a successful additional attack to claim ownership.
2. Stronghold Restoration: To claim and occupy the territory, the alliance must restore the base. This requires a specific amount of alliance points and alliance gold. Once restoration is complete, the territory becomes occupied by the alliance, and the stronghold’s durability is fully restored, preparing it for potential attacks from rival alliances. After restoration, the alliance can begin enjoying stronghold benefits.
Note: Special buffs from multiple strongholds of the same category do not stack their effects.
3-4-3. Bases
Bases are the most common type of stronghold These enemy bases are scattered across the game map and serve as the starting point for alliances looking to establish or expand their territory.
Rewards for Capturing a Base
Capturing a Level 1 Base provides the following benefits:
Alliance Gold: Generates a steady income of Alliance Gold per hour, which can be used for alliance upgrades and progression.
Basic Buffs: All alliance members within the territory gain the following buffs:
All Bender’s ATK: Increases attack power for benders.
Gathering Speed: Boosts the speed of resource gathering.
Troop Marching Speed: Enhances the movement speed of troops.
Special Buffs: These type of Bases do not provide special buffs.
3-4-4. Gate
Gates are specific types of strongholds within the game’s map that control access to areas blocked by natural barriers, such as mountain ranges.
They are strategic points that alliances must capture and restore to expand their territory and access key locations, such as the Temple of Corruption.
Gates allow alliance members to move troops or relocate cities through otherwise impassable areas, while limiting the movement of rival alliances, providing a defensive advantage and ensuring better control over key map regions.
Rewards for Capturing a Gate
Capturing a Gate offers the following benefits:
Territory Control: Gain control of the surrounding territory, allowing only alliance members to pass through the Gate for relocation or troop movement.
Territory Points: Earn points that contribute to your alliance’s territorial score.
Basic Buffs: All alliance members within the territory receive buffs, including:
All bender’s ATK (increases attack power for benders).
Gathering Speed (increases the speed of resource gathering).
Troop Marching Speed (increases the movement speed of troops).
Special Buffs: Gates do not provide special buffs.
Note on Alliance Gold: Unlike other strongholds, Gates do not yield Alliance Gold from the surrounding territory.
3-4-4. Altar of Coruption
Altars are advanced strongholds controlled by the Shattered Skulls. These powerful bases are occupied by stronger Shattered Skulls forces compared to basic strongholds, making them more challenging to capture but offering greater rewards.
Rewards for Capturing an Altar
Capturing an Altar offers the following benefits:
Alliance Gold: Provides a steady income of Alliance Gold per hour, which can be used for alliance upgrades and progression.
Territory Control: Gain control of the surrounding territory, allowing alliance members to easily relocate their cities while preventing enemies from doing the same.
Territory Points: Earn points that contribute to your alliance’s territorial score.
Basic Buffs: All alliance members within the territory receive buffs, including:
All bender’s ATK (increases attack power for benders).
Gathering Speed (increases the speed of resource gathering).
Troop Marching Speed (increases the movement speed of troops).
Special Buffs: Altars do not provide special buffs.
3-4-5. Sanctums of Coruption
Sanctums are advanced strongholds controlled by the Shattered Skulls or by other player alliances if already captured. Like Altars and Legacies, Sanctums are occupied by stronger Shattered Skulls forces compared to basic strongholds, making them a tougher challenge but offering greater rewards, including powerful special buffs.
Rewards for Capturing a Sanctum
Capturing a Sanctum offers the following benefits:
Alliance Gold: Provides a steady income of Alliance Gold per hour, which can be used for alliance upgrades and progression.
Territory Control: Gain control of the surrounding territory, allowing alliance members to easily relocate their cities while preventing enemies from doing the same.
Territory Points: Earn points that contribute to your alliance’s territorial score.
Basic Buffs: All alliance members within the territory receive buffs, including:
All bender’s ATK (increases attack power for benders).
Gathering Speed (increases the speed of resource gathering).
Troop Marching Speed (increases the movement speed of troops).
Special Buffs: Sanctums provide the following unique buffs to all alliance members:
All Bender ATK (further increases attack power for benders).
Skill Damage (increases the damage dealt by skills).
Note: Special buffs from multiple Sanctums (or other strongholds with the same name and buff) do not stack their effects.
3-4-6. Legacy
Legacies are advanced strongholds initially controlled by the Shattered Skulls or by other player alliances if already captured. There are only four of these massive structures scattered across the lands of corruption, making them rare and highly coveted. They are guarded by formidable enemies, including Borte’s berserkers and the fanatics of the Shattered Skulls, making them a significant challenge to capture but offering substantial rewards, including unique special buffs.
Rewards for Capturing a Legacy
Capturing a Legacy offers the following benefits:
Alliance Gold: Provides a steady income of Alliance Gold per hour, which can be used for alliance upgrades and progression.
Territory Control: Gain control of the surrounding territory, allowing alliance members to easily relocate their cities while preventing enemies from doing the same.
Territory Points: Earn points that contribute to your alliance’s territorial score.
Basic Buffs: All alliance members within the territory receive buffs, including:
All bender’s ATK (increases attack power for benders).
Gathering Speed (increases the speed of resource gathering).
Troop Marching Speed (increases the movement speed of troops).
Special Buffs: Legacies provide the following unique buffs to all alliance members:
Normal ATK Damage (increases damage from normal attacks).
Research Speed (increases the speed of alliance research).
Note: Special buffs from multiple Legacies (or other strongholds with the same name and buff) do not stack their effects.
3-4-7. Temple of Coruption
After Chanyu’s soul became connected with Father Glowworm, he built the Temple of Corruption atop an ancient temple in the center of the corrupted, greedy land. Father Glowworm resides here, devouring offerings from the Shattered Skulls, a wicked faction that must be stopped. Initially held by the Shattered Skulls—or by other player alliances if already captured—this central stronghold represents the pinnacle of challenge and reward in the game.
Rewards for Capturing the Temple of Corruption
Capturing the Temple of Corruption offers the following benefits:
Alliance Gold: Provides a steady income of Alliance Gold per hour, which can be used for alliance upgrades and progression.
Territory Control: Gain control of the surrounding territory, allowing alliance members to easily relocate their cities while preventing enemies from doing the same.
Territory Points: Earn points that significantly contribute to your alliance’s territorial score.
Basic Buffs: All alliance members within the territory receive buffs, including:
All bender’s ATK (increases attack power for benders).
Gathering Speed (increases the speed of resource gathering).
Troop Marching Speed (increases the movement speed of troops).
Special Buffs: The Temple of Corruption does not provide special buffs.
Guardian of Harmony Title
By defeating Father Glowworm and capturing the Temple, you earns the prestigious title of Guardian of Harmony, which allows you to:
World Mail: You can use World Mail to send messages to all leaders in the world, allowing for global communication and coordination.
Awarding Titles: You can provide buffs by awarding titles to leaders you designate in the field, enhancing their performance and strengthening your alliance’s influence.
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