Attention Leaders!
Get ready for an exciting adventure in Avatar Legends: Realms Collide! We’re thrilled to share a host of upcoming updates and enhancements designed to elevate your gaming experience. Dive into the details below to discover new features, delightful UX improvements, and important bug fixes that will make your journey even more enjoyable!
Maintenance Schedule : 2024-10-01 23:50 ~ 2024-10-02 06:00 (UTC)
[Updated] Schedule : 2024-10-01 23:50 ~ 2024-10-02 07:00 (UTC)
1. Alliance Invasion
The invasion of the Corrupted Spirit will begin in the world through the Rift. Team up with your alliance members to build a frontline at the Rift and defeat the massive Corrupted Spirit.
Stop the invasion and earn items to enhance your hero equipment as a reward!
ㅁ Alliance Raid Summoning Conditions and Methods
- Rifts will appear on the world map where the Corrupted Spirit can be summoned.
- Each alliance can install a frontline at the Rifts that appear on the world map.
- The Corrupted Spirit can be summoned through the installed frontline.
- Summoning the Corrupted Spirit is only possible for alliances with an R4 or higher rank.
- If the challenge is successfully completed within the time limit, various rewards, including items needed for purchasing and enhancing hero equipment, can be obtained.
※ Note:
- An Alliance Fortress must be built to install a Frontline.
- Each alliance can install only one Frontline.
- The difficulty of the Corrupted Spirit Invasion is divided into three levels: Normal, Hard, and Very Hard, with each level having settings from 1 to 10. (Higher difficulties yield greater rewards.)
- The Corrupted Spirit can only be summoned once by each alliance, and a waiting period of 47 hours is required for another summon.
- Attacks can only be made through rallies, with a maximum of 24 rallies allowed.
- The Corrupted Spirit will remain for 30 minutes after being summoned, and rallies cannot be initiated if the remaining time is 6 minutes or less.
- Even if the Corrupted Spirit's HP reaches 0 within 30 minutes, it will not be destroyed but will enter a groggy state, allowing damage to continue to accumulate.
- Upon successful completion of the hunt, participants will receive clear rewards, and damage rewards will be provided based on the amount of damage dealt.
- The Corrupted Spirit can be summoned 47 hours after the alliance is created, and participation in rallies for the Corrupted Spirit Invasion is possible 47 hours after joining the alliance.
- For more information related to the Corrupted Spirit Invasion, please refer to the in-game guide, which provides detailed content.
2. Equipment Update
Materials for purchasing and enhancing hero equipment can be obtained through the Alliance Invasion.
- Hero equipment can be checked and purchased at the Forge, and equipping and enhancing can be done in the hero's Equipment menu.
- There are a total of four slots for hero equipment: Gear, Gloves, Belt, and Shoes.
- Equipment comes in four grades: Normal, Rare, Epic, and Legendary.
※ Note:
- The Forge facility can be constructed starting at Town Hall level 10.
- The equipment menu will appear after building the Forge facility.
- Hero equipment has a 100% success rate for enhancement, meaning enhancements cannot fail.
- Enhanced equipment can be reset to its initial enhancement stage, and materials used for enhancement will be refunded upon reset (gold used in the enhancement will not be refunded).
- Equipment marked as "ALL" can be equipped by any hero, while equipment not marked as "ALL" can only be equipped by heroes that match the respective vendor's attributes.
3. Other UX Improvements and Bug Fixes
- Improvements and changes to the game tutorial.
- Addition of Spanish to the language settings.
- Reorganization of alliance rankings (R0 rank has been removed).
- Changes made to the Avatar Trail stage balance, with new monsters added.
- Additional fixes for the issue where troops did not return.
- Fixed intermittent issues where the tutorial did not progress.
- Fixed the issue that allowed attempts to change to an invalid nickname when changing nicknames.
- Some event rewards with a 60-minute speedup have been changed to the equivalent of 1-minute and 5-minute speedup rewards.
- Fixed issues where the attack target could not be found during trail battles.
- Fixed the issue where alliance help requests were duplicated.
- Fixed the issue that allowed troops to enter restricted areas during return.
- Optimizations made for certain environments.
- The load balance of all benders has been changed.
Improvements have been made so that as you gather resources with higher-tier benders, you can collect larger amounts. Consequently, lower-tier benders may have a decreased gathering capacity compared to before, so please take this into account during gameplay.
Thank you for your continued support, and happy gaming!
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